tie VARIABLE, CLASSNAME, LIST
$object = tied VARIABLE
untie VARIABLE
Now you can.
The tie() function binds a variable to a class (package) that will provide the implementation for access methods for that variable. Once this magic has been performed, accessing a tied variable automatically triggers method calls in the proper class. All of the complexity of the class is hidden behind magic methods calls. The method names are in ALL CAPS, which is a convention that Perl uses to indicate that they're called implicitly rather than explicitly---just like the BEGIN() and END() functions.
In the tie() call, VARIABLE is the name of the variable to be enchanted. CLASSNAME is the name of a class implementing objects of the correct type. Any additional arguments in the LIST are passed to the appropriate constructor method for that class---meaning TIESCALAR(), TIEARRAY(), or TIEHASH(). (Typically these are arguments such as might be passed to the dbminit() function of C.) The object returned by the ``new'' method is also returned by the tie() function, which would be useful if you wanted to access other methods in CLASSNAME. (You don't actually have to return a reference to a right ``type'' (e.g. HASH or CLASSNAME) so long as it's a properly blessed object.) You can also retrieve a reference to the underlying object using the tied() function.
Unlike dbmopen(), the tie() function will not use or require a module for you---you need to do that explicitly yourself.
Let's look at each in turn, using as an example a tie class for scalars that allows the user to do something like:
tie $his_speed, 'Nice', getppid(); tie $my_speed, 'Nice', $$;And now whenever either of those variables is accessed, its current system priority is retrieved and returned. If those variables are set, then the process's priority is changed!
We'll use Jarkko Hietaniemi <Jarkko.Hietaniemi@hut.fi>'s BSD::Resource class (not included) to access the PRIO_PROCESS, PRIO_MIN, and PRIO_MAX constants from your system, as well as the getpriority() and setpriority() system calls. Here's the preamble of the class.
package Nice; use Carp; use BSD::Resource; use strict; $Nice::DEBUG = 0 unless defined $Nice::DEBUG;
sub TIESCALAR { my $class = shift; my $pid = shift || $$; # 0 means me
if ($pid !~ /^\d+$/) { carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W; return undef; }
unless (kill 0, $pid) { # EPERM or ERSCH, no doubt carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W; return undef; }
return bless \$pid, $class; }This tie class has chosen to return an error rather than raising an exception if its constructor should fail. While this is how dbmopen() works, other classes may well not wish to be so forgiving. It checks the global variable $^W to see whether to emit a bit of noise anyway.
sub FETCH { my $self = shift; confess "wrong type" unless ref $self; croak "usage error" if @_; my $nicety; local($!) = 0; $nicety = getpriority(PRIO_PROCESS, $$self); if ($!) { croak "getpriority failed: $!" } return $nicety; }This time we've decided to blow up (raise an exception) if the renice fails---there's no place for us to return an error otherwise, and it's probably the right thing to do.
sub STORE { my $self = shift; confess "wrong type" unless ref $self; my $new_nicety = shift; croak "usage error" if @_;
if ($new_nicety < PRIO_MIN) { carp sprintf "WARNING: priority %d less than minimum system priority %d", $new_nicety, PRIO_MIN if $^W; $new_nicety = PRIO_MIN; }
if ($new_nicety > PRIO_MAX) { carp sprintf "WARNING: priority %d greater than maximum system priority %d", $new_nicety, PRIO_MAX if $^W; $new_nicety = PRIO_MAX; }
unless (defined setpriority(PRIO_PROCESS, $$self, $new_nicety)) { confess "setpriority failed: $!"; } return $new_nicety; }
sub DESTROY { my $self = shift; confess "wrong type" unless ref $self; carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG; }
That's about all there is to it. Actually, it's more than all there is to it, since we've done a few nice things here for the sake of completeness, robustness, and general aesthetics. Simpler TIESCALAR classes are certainly possible.
WARNING: Tied arrays are incomplete. They are also distinctly lacking something for the $#ARRAY access (which is hard, as it's an lvalue), as well as the other obvious array functions, like push(), pop(), shift(), unshift(), and splice().
For this discussion, we'll implement an array whose indices are fixed at its creation. If you try to access anything beyond those bounds, you'll take an exception. (Well, if you access an individual element; an aggregate assignment would be missed.) For example:
require Bounded_Array; tie @ary, Bounded_Array, 2; $| = 1; for $i (0 .. 10) { print "setting index $i: "; $ary[$i] = 10 * $i; $ary[$i] = 10 * $i; print "value of elt $i now $ary[$i]\n"; }The preamble code for the class is as follows:
package Bounded_Array; use Carp; use strict;
In our example, just to show you that you don't really have to return an ARRAY reference, we'll choose a HASH reference to represent our object. A HASH works out well as a generic record type: the {BOUND} field will store the maximum bound allowed, and the {ARRAY} field will hold the true ARRAY ref. If someone outside the class tries to dereference the object returned (doubtless thinking it an ARRAY ref), they'll blow up. This just goes to show you that you should respect an object's privacy.
sub TIEARRAY { my $class = shift; my $bound = shift; confess "usage: tie(\@ary, 'Bounded_Array', max_subscript)" if @_ || $bound =~ /\D/; return bless { BOUND => $bound, ARRAY => [], }, $class; }
sub FETCH { my($self,$idx) = @_; if ($idx > $self->{BOUND}) { confess "Array OOB: $idx > $self->{BOUND}"; } return $self->{ARRAY}[$idx]; }As you may have noticed, the name of the FETCH method (et al.) is the same for all accesses, even though the constructors differ in names (TIESCALAR vs TIEARRAY). While in theory you could have the same class servicing several tied types, in practice this becomes cumbersome, and it's easiest to simply keep them at one tie type per class.
sub STORE { my($self, $idx, $value) = @_; print "[STORE $value at $idx]\n" if _debug; if ($idx > $self->{BOUND} ) { confess "Array OOB: $idx > $self->{BOUND}"; } return $self->{ARRAY}[$idx] = $value; }
The code we presented at the top of the tied array class accesses many elements of the array, far more than we've set the bounds to. Therefore, it will blow up once they try to access beyond the 2nd element of @ary, as the following output demonstrates:
setting index 0: value of elt 0 now 0 setting index 1: value of elt 1 now 10 setting index 2: value of elt 2 now 20 setting index 3: Array OOB: 3 > 2 at Bounded_Array.pm line 39 Bounded_Array::FETCH called at testba line 12
If this seems like a lot, then feel free to merely inherit from the standard Tie::Hash module for most of your methods, redefining only the interesting ones. See the Tie::Hash manpage for details.
Remember that Perl distinguishes between a key not existing in the hash, and the key existing in the hash but having a corresponding value of undef. The two possibilities can be tested with the exists() and defined() functions.
Here's an example of a somewhat interesting tied hash class: it gives you a hash representing a particular user's dotfiles. You index into the hash with the name of the file (minus the dot) and you get back that dotfile's contents. For example:
use DotFiles; tie %dot, DotFiles; if ( $dot{profile} =~ /MANPATH/ || $dot{login} =~ /MANPATH/ || $dot{cshrc} =~ /MANPATH/ ) { print "you seem to set your manpath\n"; }Or here's another sample of using our tied class:
tie %him, DotFiles, 'daemon'; foreach $f ( keys %him ) { printf "daemon dot file %s is size %d\n", $f, length $him{$f}; }In our tied hash DotFiles example, we use a regular hash for the object containing several important fields, of which only the {LIST} field will be what the user thinks of as the real hash.
Here's the start of Dotfiles.pm:
package DotFiles; use Carp; sub whowasi { (caller(1))[3] . '()' } my $DEBUG = 0; sub debug { $DEBUG = @_ ? shift : 1 }For our example, we want to able to emit debugging info to help in tracing during development. We keep also one convenience function around internally to help print out warnings; whowasi() returns the function name that calls it.
Here are the methods for the DotFiles tied hash.
Here's the constructor:
sub TIEHASH { my $self = shift; my $user = shift || $>; my $dotdir = shift || ''; croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_; $user = getpwuid($user) if $user =~ /^\d+$/; my $dir = (getpwnam($user))[7] || croak "@{[&whowasi]}: no user $user"; $dir .= "/$dotdir" if $dotdir;
my $node = { USER => $user, HOME => $dir, LIST => {}, CLOBBER => 0, };
opendir(DIR, $dir) || croak "@{[&whowasi]}: can't opendir $dir: $!"; foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) { $dot =~ s/^\.//; $node->{LIST}{$dot} = undef; } closedir DIR; return bless $node, $self; }It's probably worth mentioning that if you're going to filetest the return values out of a readdir, you'd better prepend the directory in question. Otherwise, since we didn't chdir() there, it would have been testing the wrong file.
Here's the fetch for our DotFiles example.
sub FETCH { carp &whowasi if $DEBUG; my $self = shift; my $dot = shift; my $dir = $self->{HOME}; my $file = "$dir/.$dot";
unless (exists $self->{LIST}->{$dot} || -f $file) { carp "@{[&whowasi]}: no $dot file" if $DEBUG; return undef; }
if (defined $self->{LIST}->{$dot}) { return $self->{LIST}->{$dot}; } else { return $self->{LIST}->{$dot} = `cat $dir/.$dot`; } }It was easy to write by having it call the Unix cat(1) command, but it would probably be more portable to open the file manually (and somewhat more efficient). Of course, since dot files are a Unixy concept, we're not that concerned.
Here in our DotFiles example, we'll be careful not to let them try to overwrite the file unless they've called the clobber() method on the original object reference returned by tie().
sub STORE { carp &whowasi if $DEBUG; my $self = shift; my $dot = shift; my $value = shift; my $file = $self->{HOME} . "/.$dot"; my $user = $self->{USER};
croak "@{[&whowasi]}: $file not clobberable" unless $self->{CLOBBER};
open(F, "> $file") || croak "can't open $file: $!"; print F $value; close(F); }If they wanted to clobber something, they might say:
$ob = tie %daemon_dots, 'daemon'; $ob->clobber(1); $daemon_dots{signature} = "A true daemon\n";Another way to lay hands on a reference to the underlying object is to use the tied() function, so they might alternately have set clobber using:
tie %daemon_dots, 'daemon'; tied(%daemon_dots)->clobber(1);The clobber method is simply:
sub clobber { my $self = shift; $self->{CLOBBER} = @_ ? shift : 1; }
sub DELETE { carp &whowasi if $DEBUG;
my $self = shift; my $dot = shift; my $file = $self->{HOME} . "/.$dot"; croak "@{[&whowasi]}: won't remove file $file" unless $self->{CLOBBER}; delete $self->{LIST}->{$dot}; unlink($file) || carp "@{[&whowasi]}: can't unlink $file: $!"; }
In our example, that would remove all the user's dotfiles! It's such a dangerous thing that they'll have to set CLOBBER to something higher than 1 to make it happen.
sub CLEAR { carp &whowasi if $DEBUG; my $self = shift; croak "@{[&whowasi]}: won't remove all dotfiles for $self->{USER}" unless $self->{CLOBBER} > 1; my $dot; foreach $dot ( keys %{$self->{LIST}}) { $self->DELETE($dot); } }
sub EXISTS { carp &whowasi if $DEBUG; my $self = shift; my $dot = shift; return exists $self->{LIST}->{$dot}; }
sub FIRSTKEY { carp &whowasi if $DEBUG; my $self = shift; my $a = keys %{$self->{LIST}}; # reset each() iterator each %{$self->{LIST}} }
For our example, we our using a real hash so we'll just do the simple thing, but we'll have to indirect through the LIST field.
sub NEXTKEY { carp &whowasi if $DEBUG; my $self = shift; return each %{ $self->{LIST} } }
sub DESTROY { carp &whowasi if $DEBUG; }
Note that functions such as keys() and values() may return huge array values when used on large objects, like DBM files. You may prefer to use the each() function to iterate over such. Example:
# print out history file offsets use NDBM_File; tie(%HIST, NDBM_File, '/usr/lib/news/history', 1, 0); while (($key,$val) = each %HIST) { print $key, ' = ', unpack('L',$val), "\n"; } untie(%HIST);
You cannot easily tie a multilevel data structure (such as a hash of hashes) to a dbm file. The first problem is that all but GDBM and Berkeley DB have size limitations, but beyond that, you also have problems with how references are to be represented on disk. One experimental module that does attempt to partially address this need is the MLDBM module. Check your nearest CPAN site as described in the perlmod manpage for source code to MLDBM.